Still Life: Bed table objects
January 23, 2010 Leave a comment
The flower vase (or flower jar, if that’s what you prefer) looks like a real glass with all those reflection and refraction effects. I put a water material inside the vase and assigned transparency and reflection properties to it. The light and shadow were perfectly shown and casted in the rendering, thus giving the vase a realistic look. I can’t explain why the vase is segmented. During the object creation I added a smooth configuration to it but appears it did’nt worked out well. I sourced out rose flower model from Google’s 3D warehouse and got this somewhat ‘hibiscus’ looking rose with yellowish needles atop the petals. Looks good and it added realism to the glass vase. The lampshade base looks like a granite or marble material with shiny and reflective properties. The lampshade itself needs to be assigned with a bit of transparent or luminous material to simulate bulb light channeling in the lampshade. I could have also put a light inside the shade and assign light properties. I will do it next time. Notice those pencils in that box and also the photo frame with actual photo of my family. All these objects with assigned material properties really help to create a 3D rendering with realistic look. I guess, in the next exercise before V-ray expire its trial period, I will prepare a 3D model of a building or a house to illustrate and show the capabilities of the V-ray rendering engine. I will keep you posted.
















