Still Life: Bed table objects

The flower vase (or flower jar, if that’s what you prefer) looks like a real glass with all those reflection and refraction effects. I put a water material inside the vase and assigned  transparency and reflection properties to it. The light and shadow were perfectly shown and casted in the rendering, thus giving the vase a realistic look. I can’t explain why  the vase is segmented. During the object creation I added a smooth configuration to it but appears it did’nt worked out well. I sourced out rose flower model from Google’s 3D warehouse and got this somewhat ‘hibiscus’ looking rose with yellowish needles atop the petals. Looks good and it added realism to the glass vase. The lampshade base looks like a granite or marble material with shiny and reflective properties. The lampshade itself needs to be assigned with a bit of transparent or luminous material to simulate bulb light channeling in the lampshade. I could have also put a light inside the shade and assign light properties. I will do it next time. Notice those pencils in that box and also the photo frame with actual photo of my family. All these objects with assigned material properties really help to create a 3D rendering with realistic look. I guess, in the next exercise before V-ray expire its  trial period, I will prepare a 3D model of a building or a house to illustrate and show the capabilities of the V-ray rendering engine. I will keep you posted.

Of Vase and Base

V-Ray Rendering For SketchUp

V-Ray Rendering For SketchUp

by Joe Larano, Richmond BC

As promised, I am uploading images  of 3D model to see the rendering capabilities of V-Ray engine for SketchUp. As a start, I am concentrating on rendering effects on materials. In the example below, I assigned reflection and refraction effects on glass, ceramic floor tiles and pool tile surround. One will noticed that these materials have got these shiny and highly reflective characteristics. You’re absolutely right! I assigned reflection and refraction, properties on the said materials. I just want to get the properties of these materials in a natural setting with shadows and a regular solar lighting. In actual practice, the use of materials with shiny or reflective surfaces are not advisable in areas with wet traffic like swimming pool. The purpose of this exercise is to show the reflective and refractive properties of those materials hence, those materials were used in the scene to emphazise the objective of the exercise.

3D Model rendered with SketchUP built rendering system, ie without ray tracing

3D Model rendered with V-Ray rendering plug-in for SketchUp

V-Ray Rendering Engine For Sketchup

Reflection, Refraction and Shadows

by Joe Larano, Richmond BC

Google’s Sketch-up is the most popular 3D modeling software nowadays, for the simple reason that it is most user friendly and the interface are simple. However, there is one drawback in this software that most of the users can well recognize. Sketch-up cannot render scenes the way 3D studio, 3D Viz and other high-end rendering softwares can do. It has no integrated and built-in rendering engine. There are several third party rendering software firms who started developing rendering engine for Sketch-up. I’ve come across with two of the foremost names in rendering software industry. First is the Podium plug-in developed by Cadalog Inc. and the other, V-ray plug-in popularized by ASGVIS. Both of these plug -ins can execute a really cool and inexpensive photo-realistic rendering in just a matter of minutes.

Below are the images of my sample 3D model using V-ray rendering engine for Sketch-up. This exercise is basically to study the shadows, reflection and refraction effects. There are lot of things to learn in this software which are  so interesting. I hope I can learn all those things this season. I will keep you posted of my learning progress by publishing images. Thanks.

Above is the Sketch-up image of the object as seen on the Sketch-up unrendered scene.

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